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Sphere Toolkit
Antipode · Concentric · Shockwave
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Style
Ring stroke
px
Marker size
Marker colors
Origin
Focal point
Grid style
Grid spacing
°
Grid stroke
px
Grid color
Planet radius
km — affects Shockwave speed & all km readouts
Prime meridian offset
°
View
spin
tilt°
Presentation
sun°
Width
R
Tilt
°
Opacity
%
Tint
Propagation mode
Rotates the great circle's plane around the point–antipode axis — the only free parameter for a circle through two fixed points.
°
0° baseline is oriented off the polar axis. Sweep to 180° to reach every possible great circle through the two points.
Spacing between parallels, on either side of the circle above.
°
Draws rings of constant angular distance from the selected point, spaced evenly in degrees.
°
11 rings between the point and its antipode.
Concentric wavefronts expanding from the origin. Rings that pass the antipode refocus there and re-expand, so fast/long-lived waves can lap the globe more than once.
Speed
km/h
Interval per ring
h
Ring count
rings
Speeds the wave up as it converges toward the origin or focal point, and slows it down mid-path, modeled on documented antipodal seismic-wave amplification. Experimental — see chat for the research behind it.
Slows the wave over opaque (land) map regions; leaves it at full speed over transparent (sea) regions. Speed never recovers, so it can stall out entirely. Only the directions currently over land are held back, so the wavefront can become asymmetric over time. Requires an uploaded map.
Relief strength
%/24h
% of speed lost per 24h spent continuously over land. Lower = wave pushes further inland before dying.
Elapsed time (ring color)
0h60h
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Playback
0.0h
Click the globe to drop pins in sequence — each new pin draws a geodesic leg back to the last one. Click an existing pin to select it.
Sea legs are drawn in blue; land legs in gold. Purely visual — no actual coastline routing.
No pins yet.
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ORIGIN—
FOCAL PT—
RING—
RADIUS—
ELAPSED—
SPEED—
DISTANCE—
Click the globe to set the origin · click a ring to inspect it